Kerbal Space Program Kerbal Space Programm


Kerbal Space Program: Making History expansion review .

Kerbal Space Program is a Simulation and Sci-fi game for PC published by Squad in 2015. Get new technologies to design space creatures.

Kerbal Space Program PC Game 2015 Overview:

Travel over the limitless space. Devise shuttles to make your dreams come true! Player will have the control of a space station.

(v1.4.5.02243 Update added)

Whenever you got the technology to get out of aerospace, The missions will be started. If you choose the singleplayer, You should help green creatures at their great adventures. You should plan greatly to stay at the space with limited equipment. It may seem hard at first. Because your items would not be valuable. So you should try hard to increase your money. Money will fix everything! Player can buy all the items with the earned money. But being successful depends on your effort too.

If you want to learn the things carefully, There is a tutorial for the beginners. Creativity can help the players to get the higher levels. You shouldn’t copy the others’ plans. When you were able to create a new machine, It can be sold at the store too. The most enjoyable part of Kerbal Space Program is the multiplayer mode. Players can connect to Steam with the original version. Then create their own space station with lots of fun.

But don’t worry. Because the developers have worked on the singleplayer very much. It has hundreds of gameplay for the players who likes Simulation games. Kerbal Space Program has unbelievable average score at Steam! More than twenty-two thousands of users have gave it positive rating. 10/10 is the score at this network. Most of them have experienced this game more than one hundred hours. Try to be the best on the space! It can also have 88/100 average meta in Metacritic!

Features of Kerbal Space Program:

  • Inaugurate your new space station
  • Gain modern technologies
  • Singleplayer and Multiplayer modes
  • 3D environments with great physics

Minimum System Requirements:

  • OS:Windows Vista
  • Processor:Core 2 Duo
  • Memory:3 GB RAM
  • Graphics:SM3 512MB VRAM
  • Hard Drive:1 GB HD space

File Size : 1154.62 995.08 0.47 GB

v1.4.5.02243 Direct Download Link

v1.3.1.1891 Direct Download Link

v1.2.9.1727 Direct Download Link

Direct Download Link


File Password :

Publisher’s Website

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Next Kerbal Space Program's Making History expansion is lackluster, but the game itself is one of the all-time PC greats.,Kerbal Space Program is the most fun I've ever had failing. And man oh,PLAZA - TORRENT - FREE DOWNLOAD - CRACKEDKerbal Space Program: Making History Expansion a wealth of new parts for players to use across their ksp experience

Next Игра Buzz Aldrins Space Program Manager погружает в мир, который был создан в конце пятидесятых годов .,This shopping feature will continue to load items. In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous .,Kerbal Space Program is a space flight simulation video game developed and published by Squad for Microsoft Windows, OS X, Linux, PlayStation 4, and Xbox One.

Next Kerbal Space Program Wiki. Kerbal Space Program Wiki (KSP) KSPSquad .,This work is licensed under a Creative Commons Attribution-NonCommercial 2.5 License. This means you're free to copy and share these comics (but not to sell them).,#1Kerbal Space Program [] .


Mac OS X

SteamOS Linux

    • OS:Windows Vista SP1
    • Processor:Core 2 Duo
    • Memory:3GB RAM
    • Graphics:DX10 (SM 4.0) capable, 512MB VRAM
    • Hard Drive:4 GB HD space

    • OS:Windows 10 64 bit
    • Processor:Core i5
    • Memory:4 GB RAM
    • Graphics:DX10 (SM 4.0) capable, 1GB VRAM
    • Hard Drive:6 GB HD space
    64-bit version recommended

    • OS:macOS Mavericks (10.9)
    • Processor:Intel
    • Memory:3 GB RAM
    • Graphics:SM 4.0 512MB VRAM
    • Hard Drive:4 GB HD space

    • OS:macOS Sierra (10.12)
    • Processor:Intel Core i5
    • Memory:4 GB RAM
    • Graphics:SM 4.0 1GB VRAM
    • Hard Drive:6 GB HD space
    64-bit version recommended

    • OS:Ubuntu 14.04 LTS
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Hard Disk Space: 4 GB HD space
    • Video Card: SM 4.0 512MB VRAM

    64-bit version recommended

Kerbal Space Program Free Download FreeGamesDL

Kerbal Space Program(カーバル・スペース・プログラム)とは、ロケット建造・打ち上げ・宇宙探査を自分の手で行える、宇宙開発シミュレーションゲームである。



  • 「KerbalSpaceProgram」でタグ検索
  • 「KSP」でタグ検索





また、ゲームエンジンにはUnity 3Dが使用されており、MODも公式対応しており、MODから正式に導入されたパーツもある。(FL-T100 Fuel Tankなど)


今もなおアップデートによって、新しい惑星や新しいパーツが追加され、ゲームエンジンが改良され、新しい機能が追加されている。NASAやイーロン・マスク(スペースX社のCEO)、ESAもこのゲームに関心を示しており、アップデートによってNASAのAsteroid Redirect Mission(小惑星捕獲ミッション)を基にしたパーツが追加された。










そうして獲得したScienceポイントを、Kerbal Space Center(宇宙開発本部)にあるResearchDevelopment(研究開発施設)でテクノロジーツリーを開放してパーツをアンロックしていく。



Mission Control(発射管制塔)で様々な契約機関から依頼される任務をこなして黒字にしながら、かつScienceポイントも収集する必要があり、さらに契約の成否によっては評価も変動する。








Jebediah Kerman


Bill Kerman


Bob Kerman


Valentina Kerman


Wernher von Kerman

ヴェルナー・フォン・カーマンは研究開発施設の"Science Archives"画面で出会うことができる。




http://dic.nicovideo uTorrent

jp/t/a/kerbal space program

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Kerbal Space Program (updated) Download Free Game Full .

Categories: Adventure, Full Games, Simulation | 0 comments

Title: Kerbal Space Program Making History-PLAZA
Genre: Adventure, Simulation
Developer: Squad
Publisher: Squad
Release Date: 14 Mar, 2018
Languages: English French, Italian, German, Spanish, Etc …
File Size: 1.46 GB / Single Link Compressed
Mirrors:, 1Fichier, Google Drive, Uptobox,

Free Download Kerbal Space Program: Making History PC Game – In KSP you must build a space-worthy craft, capable of flying its crew out into space without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn’t). So strap your …

In KSP you must build a space-worthy craft, capable of flying its crew out into space without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn’t). So strap yourself in, and get ready to try some Rocket Science!

The game offers three gameplay modes: Sandbox, in which you are free to build anything you can think of; Science Mode, which lets you perform Scientific experiments to advance the knowledge of Kerbalkind and further the available technology; and Career Mode, in which you must manage every aspect of your Space Program, including administration strategies, Crew Management, Reputation, as well as taking up Contracts to earn Funds and upgrade your Space Center Facilities (or repair them).

Add to this the ability to capture asteroids (a feature done in collaboration with NASA), Mining for resources out across the furthest reaches of the Solar System, Constructing Bases and Space Stations in and around other worlds; plus literally thousands of mods from a huge active modding community, all add up into the award-winning game that has taken the space sim genre by storm.

Minimum:• OS:Windows Vista or 7• Processor:Core 2 Duo• Memory:3GB RAM• Graphics:SM3 512MB VRAM

• Hard Drive:4 GB HD space

Recommended:• OS:Windows 8 or 10 64 bit• Processor:Core i5• Memory:4 GB RAM• Graphics:SM4 1GB VRAM

• Hard Drive:6 GB HD space

1. Extract release2. Mount ISO3. Install the game4. Copy crack from the PLAZA folder

5. Play!

Full List of Supported Languages:
English Language pack: French, Italian, German, Spanish, Russian, Portuguese-Brazil, Japanese, Simplified Chinese

General Notes:• Block the game’s exe in your firewall to prevent the game from trying to go online . Instagram for Windows

• If you install games to your systemdrive, it may be necessary to run this game with admin privileges instead

The best Kerbal Space Program mods PC Gamer

It’s been a while since I’ve dug into Kerbal Space Program. Not really a surprise—after all, it’s been three years since it emerged from Early Access, not to mention the countless hours I put into the game before that. At some point I did everything I wanted to do, or at least everything I had the (rough and unpolished) skills to do.

So I was excited to hear about the $15 Making History expansion, Kerbal’s first ever paid add-on. With that as its claim to fame, I was sure we were in for something special. The reality Not quite so rosy. But hey: It’s an excuse to pull Kerbal Space Program out of the backlog and place it front-of-the-line again. The base game is one of the most fantastic PC gaming experiences ever created, so maybe that prod to play it again is enough.

2018: A Space Odyssey

Kerbal Space Program has always been a fairly freeform experience. A space sandbox, if you will. Even the career mode, which doles out parts and money as you accomplish specific tasks, still leaves most decisions in the hands of the player. Contracts in the career mode are usually broad goals, like “Launch your first vessel!” or “Escape the atmosphere!”

That’s it. Even the wording leaves wiggle room. “Vessel.” Not rocket, not spaceplane, not shuttle or satellite or duct-tape death trap. Vessel. From the start, Kerbal is determined not to constrain your imagination.

IDG / Hayden Dingman

Which makes Making History a bit of a departure. “Missions” are Making History’s key feature—more structured pursuits, separate from both the career and sandbox modes. If you’ve ever visited Kerbal Space Program’s boards, it’s actually very similar to the Challenges subforum.

Before Making History, it went like this: Someone on the boards would issue a challenge, often drawing from real life, like this post from last year of people replicating the Orion spacecraft. Then other users would post video and image documentation of their attempts. Cool, right

Making History formalizes this process. Using a built-in node editor, you can theoretically set up any mission you’d like. Want to replicate an old Gemini mission, including the real-life orbital parameters Or maybe you’d like to run players through a simulation of 2001: A Space Odyssey

IDG / Hayden Dingman

Both those missions exist. Here’s one for Gemini III. Here’s the two-part 2001 mission. The latter is particularly impressive to me, given the amount of scripting it must’ve taken. Making History’s built-in missions are more stock-standard, but a Gravity-inspired mission early on is also inspired and speaks to the mission editor’s depth. There’s a lot of potential.’s a weird fit in Kerbal Space Program.

There are a couple of problems here, and if I’m being honest the first is pretty situational: The game’s been out for seven years now, in some form. Five on Steam. Three as a “finished product.” While I don’t want to imply that everything under the sun (or Kerbol) has been done, it kind of has for a lot of players. The reason the 2001: A Space Odyssey mission feels so novel to me is because it’s so heavily scripted, and walks me through a bunch of situations I wouldn’t maybe have tried otherwise. But Making History's built-in missions are weirdly simplistic, like “Land on the Mun” or “Build these three rockets.” A lot of the user-generated content follows the same pattern, with missions like “Space Shuttle Simulation” and “Apollo 13.”

IDG / Hayden Dingman

While it’s cool you can potentially download these missions and load them up at any time from the main menu (instead of trying to recreate the circumstances in a sandbox), a lot of it nevertheless duplicates what a dedicated player has probably tried in the past, especially given Kerbal’s dedicated mod community. There are a lot of amazing (and accurate) rockets out there for you to try.

So it’s not a great fit for veterans. It’s also not a great fit for newcomers though, thanks to an ultra-punishing save system. Remember how I said Making History grew out of the Challenges subforum Well that includes a scoring system for each mission. The better you do, the more points you score—and you can then easily compare your results against others. Again, cool in theory, or cool for a particular niche of users.

But the end result is you can’t make a mistake. The first built-in mission asks you to build three rockets and successfully launch them. This is Kerbal, so you’re bound to mistime a stage separation or whatever and blow up a rocket. Normally no big deal.

IDG / Hayden Dingman

If you look in the inky blackness here you'll spot a lone Kerbal. This Gravity-inspired mission is a standout.

In a mission though, that’s it. One mistake, even on the third rocket launch, and you have to start the whole mission from the beginning. It’s hardcore, and not really in a fun way. In fact, I’d argue it runs counter to the entire ethos of Kerbal, which has always been a fairly low-stakes sandbox.

These are the expansions biggest problems, I think. It’s just not very interesting for veterans, who are likely to have set themselves these goals in the past, to think “I should do this” and then tried it out. And for newcomers It’s too punishing to be a good teaching tool. You’re better off sticking with the sandbox or even the career mode.

IDG / Hayden Dingman

The node editor is powerful but not very friendly.

I could list some other problems. The node editor is convoluted and over-complicated. I appreciate that it probably needs to be that way in order to have the depth it does, but it means most people are going to take one look at it, maybe press a few buttons, and leave. Mario Maker this is not. Also, the new parts are hit and miss. A few are useful, but most are just alternatives to existing parts, and the rest were mostly available through mods already. I like the idea of more historically accurate rocket pieces, but it’s a small part of an already-small expansion.

Silver lining

And yet, as I said up top, it’s great to have an excuse to go back to Kerbal Space Program. If nothing else, that’s where I land. I played a few missions, and then I found myself back in the sandbox, building dumb 20-engine rockets and half-broken spaceplanes and all the ridiculous cartoon-sim nonsense that endeared me to Kerbal Space Program in the first place.

Back in 2015 when I wrote our 1.0 review, I called Kerbal “The embodiment of everything that’s noteworthy and valuable about PC gaming.” I stand by it. The core of Kerbal Space Program is still fantastic.

Do you need to buy Making History to experience that Absolutely not. While that 2001: A Space Odyssey mission hints at more exciting user-created missions on the horizon, at the moment there’s nothing to elevate Making History above the baseline Kerbal Space Program.

On the other hand, it took three years for Kerbal to release a paid expansion. And it wasn’t empty space. There were three years of free updates in the meantime.

That doesn’t entitle Kerbal Space Program to more of your money, but I almost feel like I owe them the $15 given how much fun I’ve had with it over the last five years. Hell, I hadn’t even touched it since probably late 2015, but Kerbal was still installed on my hard drive. It’s a forever game for me.

Not the most rousing recommendation for Kerbal Space Program’s first paid expansion, maybe. “Buy it and think of it as a tip jar.” But hey, very few games are this special. Hopefully community support turns Making History into a history-making expansion. Until then, well, I’m glad I had a reason to launch a few more Kerbals to their untimely deaths, even if Kerbal Space Program itself wasn't quite so supportive of my efforts this time.

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