Kerbal Space Program Kerbal Space Programm

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Kerbal Space Program: Making History expansion review .

Kerbal Space Program is a Simulation and Sci-fi game for PC published by Squad in 2015. Get new technologies to design space creatures.

Kerbal Space Program PC Game 2015 Overview:

Travel over the limitless space. Devise shuttles to make your dreams come true! Player will have the control of a space station.

(v1.4.5.02243 Update added)

Whenever you got the technology to get out of aerospace, The missions will be started. If you choose the singleplayer, You should help green creatures at their great adventures. You should plan greatly to stay at the space with limited equipment. It may seem hard at first. Because your items would not be valuable. So you should try hard to increase your money. Money will fix everything! Player can buy all the items with the earned money. But being successful depends on your effort too.

If you want to learn the things carefully, There is a tutorial for the beginners. Creativity can help the players to get the higher levels. You shouldn’t copy the others’ plans. When you were able to create a new machine, It can be sold at the store too. The most enjoyable part of Kerbal Space Program is the multiplayer mode. Players can connect to Steam with the original version. Then create their own space station with lots of fun.

But don’t worry. Because the developers have worked on the singleplayer very much. It has hundreds of gameplay for the players who likes Simulation games. Kerbal Space Program has unbelievable average score at Steam! More than twenty-two thousands of users have gave it positive rating. 10/10 is the score at this network. Most of them have experienced this game more than one hundred hours. Try to be the best on the space! It can also have 88/100 average meta in Metacritic!

Features of Kerbal Space Program:

  • Inaugurate your new space station
  • Gain modern technologies
  • Singleplayer and Multiplayer modes
  • 3D environments with great physics

Minimum System Requirements:

  • OS:Windows Vista
  • Processor:Core 2 Duo
  • Memory:3 GB RAM
  • Graphics:SM3 512MB VRAM
  • Hard Drive:1 GB HD space

File Size : 1154.62 995.08 0.47 GB

v1.4.5.02243 Direct Download Link

v1.3.1.1891 Direct Download Link

v1.2.9.1727 Direct Download Link

Direct Download Link

Screenshot

File Password : www.freegamesdl.net

Publisher’s Website

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Next Kerbal Space Program's Making History expansion is lackluster, but the game itself is one of the all-time PC greats.,Kerbal Space Program is the most fun I've ever had failing. And man oh,PLAZA - TORRENT - FREE DOWNLOAD - CRACKEDKerbal Space Program: Making History Expansion a wealth of new parts for players to use across their ksp experience

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Windows

Mac OS X

SteamOS Linux

    Minimum:
    • OS:Windows Vista SP1
    • Processor:Core 2 Duo
    • Memory:3GB RAM
    • Graphics:DX10 (SM 4.0) capable, 512MB VRAM
    • Hard Drive:4 GB HD space

    Recommended:
    • OS:Windows 10 64 bit
    • Processor:Core i5
    • Memory:4 GB RAM
    • Graphics:DX10 (SM 4.0) capable, 1GB VRAM
    • Hard Drive:6 GB HD space
    64-bit version recommended

    Minimum:
    • OS:macOS Mavericks (10.9)
    • Processor:Intel
    • Memory:3 GB RAM
    • Graphics:SM 4.0 512MB VRAM
    • Hard Drive:4 GB HD space

    Recommended:
    • OS:macOS Sierra (10.12)
    • Processor:Intel Core i5
    • Memory:4 GB RAM
    • Graphics:SM 4.0 1GB VRAM
    • Hard Drive:6 GB HD space
    64-bit version recommended

    Minimum:
    • OS:Ubuntu 14.04 LTS
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Hard Disk Space: 4 GB HD space
    • Video Card: SM 4.0 512MB VRAM

    Recommended:
    64-bit version recommended

Kerbal Space Program Free Download FreeGamesDL

Kerbal Space Program(カーバル・スペース・プログラム)とは、ロケット建造・打ち上げ・宇宙探査を自分の手で行える、宇宙開発シミュレーションゲームである。
将来の夢が「宇宙飛行士」だったそこのアナタ!
KSPでは宇宙船の操作はもちろん、設計から飛行計画にまで携わることができます!

メキシコに本社のある「Squad」という会社が開発・販売している。

動画タグはスペース無しでつなげた「KerbalSpaceProgram」、もしくは略称の「KSP」の方が多い。

  • 「KerbalSpaceProgram」でタグ検索
  • 「KSP」でタグ検索

概要

架空の恒星系であるKerbol恒星系を舞台にした宇宙開発シミュレーションゲーム。

プレイヤーはKerbol恒星系第3惑星Kerbinの知的生命体Kerbals(通称「緑」)の宇宙開発総責任者となり、自分の思い描く宇宙船を設計・建造し、自分の思い描いた計画に基づいて宇宙船を打ち上げ、運用することができる。

宇宙船といってもロケットだけでなく宇宙ステーションやローバー(探査車)を作ったり、プレイヤーの技量次第で惑星・衛星の資源採掘と燃料精製を行える基地の建造まで行える。
ジェットエンジンや主翼など大気圏内用の各種パーツと滑走路も用意されているため、飛行機やSSTO(宇宙へ行ける飛行機)も建造できる。

また、ゲームエンジンにはUnity 3Dが使用されており、MODも公式対応しており、MODから正式に導入されたパーツもある。(FL-T100 Fuel Tankなど)

日本時間2015年4月28日に製品版(Ver.1.0)がリリースされた。
更に2017年5月25日リリースのVer.1.3で日本語に公式対応。

今もなおアップデートによって、新しい惑星や新しいパーツが追加され、ゲームエンジンが改良され、新しい機能が追加されている。NASAやイーロン・マスク(スペースX社のCEO)、ESAもこのゲームに関心を示しており、アップデートによってNASAのAsteroid Redirect Mission(小惑星捕獲ミッション)を基にしたパーツが追加された。

現在、無料のデモ版が公開されており、ゲームはSteamでも購入可能である。

動作環境

物理演算を使用したシミュレーターなので、カジュアルな見た目に反してスペックはそれなりに必要。
メモリ推奨4GBとか書いてるけど8GBでも足りない、なんてことが稀によくある。

ゲームモード

Sandboxモード

Sandboxではパーツは最初からすべて使用可能であり、アンロックする手間がかからない。実験的な飛行機やSSTOはこのモードで作るとよいだろう。

その代わりに目的や目標がなく、ゲーム的な要素は少ない。
また全パーツが最初から開放されているため、各パーツの性能や用途を理解した中~上級者向けのモードである。

Scienceモード

Scienceモードは、パーツは最初はごく一部だけしか開放されておらず、宇宙探査を行うことで得られるScienceポイントで使用可能なパーツを少しずつ増やしていくモード。
宇宙開発の基礎から徐々にステップアップし、また各パーツが少しずつ使えるようになっていくため性能や用途を学びやすい。初心者ならこのモードで始めよう。

Scienceポイントは研究機器(大気圧計や温度計など)での観測結果や宇宙船パイロットのクルーレポート、星に着陸したときの地表サンプルを採取することで得られる。もちろん観測・採取だけではなく、直接持ち帰るかアンテナでデータを送信する必要がある。
そうして獲得したScienceポイントを、Kerbal Space Center(宇宙開発本部)にあるResearchDevelopment(研究開発施設)でテクノロジーツリーを開放してパーツをアンロックしていく。

Careerモード

Career(キャリア)では上記Scienceモードの要素に加えて、任務とコストの概念が追加される。

Mission Control(発射管制塔)で様々な契約機関から依頼される任務をこなして黒字にしながら、かつScienceポイントも収集する必要があり、さらに契約の成否によっては評価も変動する。
ロケットの各パーツもコストが設定され、大掛かりなロケットや計画には巨額の予算が必要になる。
施設や緑たちも最初からすべての機能や能力は使用できず、資金や経験値をためて各種機能・能力を獲得していく。

「性能の良いロケット」だけではなく「効率の良いロケット建造と打ち上げ・運用計画」まで考える必要がある、歯ごたえのあるモードになっている。
Scienceモードで全パーツ解放してしまった人向け。

Kerbol系第三惑星Kerbinの住民たち。皆一様に宇宙に憧れており、プレイヤーは彼らの宇宙開発総責任者となる。ゲーム内では姓はKermanに統一されている。
ニコニコ動画や2ch、KSPwikiなど日本のKSPコミュニティではKerbalたちは「緑」と呼ばれている。
由来はまんま見た目から。

十年単位の惑星探査ミッションでも平気だったり、宇宙服だけで年単位で宇宙を漂っている緑の救出ミッションがあったり、4000m上空から海に単身ダイブ(パラシュートなし)しても生き残ったりと異常に頑丈にできている。
しかし、ゲーム内ではプレイヤーのムチャな実験機で数多くの緑が爆散していくハメになる。
またゲーム内でいくらでも補充が利くため、命の軽さに定評がある。

ただし、アップデートで追加されたCareerモードでは緑は高コストであり、ホイホイ使い捨てられなくなった。
緑を大切に。緑命軽視、ダメ。ゼッタイ。

アップデートで女性も追加された。

緑たちには能力が三つ設定されており、Courage(勇気)、Stupidity(愚かさ)、Badass(強気)である。

KSPでは緑の名前や能力がランダム生成されるが、最初から生成される4人だけは能力が同じで宇宙服もオレンジ色になっている。

Jebediah Kerman

オレンジ服のうちの一人で略称はジェブ(Jeb)。Badass属性を持っており爆発でも起こらない限り笑顔である。四人のうちパイロットはJebとValentinaだけなため、ロケットにはたいてい彼が乗っている。(割り当てなおすことも可能)

Bill Kerman

オレンジ服のうちの一人で略称はビル(Bill)。4人のうち唯一のエンジニアであり、車輪やパラシュートを直すことができる。スチームトレカには「何かがおかしいっていつも思っている」というセリフが書かれている。

Bob Kerman

オレンジ服のうちの一人で略称はボブ(Bob)。4人のうち唯一の科学者であり、船外活動(EVA)で実験装置を初期化させることができる。スチームトレカには「彼が帰っていないことに今気づいた」と書かれており、Duna軌道上に漂っている様子を見ることができる。

Valentina Kerman

オレンジ服のうちの一人で略称はバレンティナ(Valentina)。女性パイロットであるがこちらもBadass属性を持っている。元はワレンチナ・テレシコワといわれており「私はカモメ」で有名である。80歳近いが火星片道旅行へ参加しようとしているらしい。

Wernher von Kerman

ヴェルナー・フォン・カーマンは研究開発施設の"Science Archives"画面で出会うことができる。

元はヴェルナー・フォン・ブラウンと言われており、NASAを牽引した人物として有名である。

関連動画

関連コミュニティ

スマホ版URL:
http://dic.nicovideo uTorrent

jp/t/a/kerbal space program

ページ番号: 5075888 リビジョン番号: 2567614 読み:カーバルスペースプログラム 初版作成日: 13/04/23 23:20 ◆ 最終更新日: 18/03/05 19:44 編集内容についての説明/コメント: 概要その他をわかりやすく書き換え

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Kerbal Space Program (updated) Download Free Game Full .

Categories: Adventure, Full Games, Simulation | 0 comments

Title: Kerbal Space Program Making History-PLAZA
Genre: Adventure, Simulation
Developer: Squad
Publisher: Squad
Release Date: 14 Mar, 2018
Languages: English French, Italian, German, Spanish, Etc …
File Size: 1.46 GB / Single Link Compressed
Mirrors: Mega.nz, 1Fichier, Google Drive, Uptobox, Uploaded.net

Free Download Kerbal Space Program: Making History PC Game – In KSP you must build a space-worthy craft, capable of flying its crew out into space without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn’t). So strap your …

In KSP you must build a space-worthy craft, capable of flying its crew out into space without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn’t). So strap yourself in, and get ready to try some Rocket Science!

The game offers three gameplay modes: Sandbox, in which you are free to build anything you can think of; Science Mode, which lets you perform Scientific experiments to advance the knowledge of Kerbalkind and further the available technology; and Career Mode, in which you must manage every aspect of your Space Program, including administration strategies, Crew Management, Reputation, as well as taking up Contracts to earn Funds and upgrade your Space Center Facilities (or repair them).

Add to this the ability to capture asteroids (a feature done in collaboration with NASA), Mining for resources out across the furthest reaches of the Solar System, Constructing Bases and Space Stations in and around other worlds; plus literally thousands of mods from a huge active modding community, all add up into the award-winning game that has taken the space sim genre by storm.





Minimum:• OS:Windows Vista or 7• Processor:Core 2 Duo• Memory:3GB RAM• Graphics:SM3 512MB VRAM

• Hard Drive:4 GB HD space

Recommended:• OS:Windows 8 or 10 64 bit• Processor:Core i5• Memory:4 GB RAM• Graphics:SM4 1GB VRAM

• Hard Drive:6 GB HD space

1. Extract release2. Mount ISO3. Install the game4. Copy crack from the PLAZA folder

5. Play!

Full List of Supported Languages:
English Language pack: French, Italian, German, Spanish, Russian, Portuguese-Brazil, Japanese, Simplified Chinese

General Notes:• Block the game’s exe in your firewall to prevent the game from trying to go online . Instagram for Windows

• If you install games to your systemdrive, it may be necessary to run this game with admin privileges instead

The best Kerbal Space Program mods PC Gamer

It’s been a while since I’ve dug into Kerbal Space Program. Not really a surprise—after all, it’s been three years since it emerged from Early Access, not to mention the countless hours I put into the game before that. At some point I did everything I wanted to do, or at least everything I had the (rough and unpolished) skills to do.

So I was excited to hear about the $15 Making History expansion, Kerbal’s first ever paid add-on. With that as its claim to fame, I was sure we were in for something special. The reality Not quite so rosy. But hey: It’s an excuse to pull Kerbal Space Program out of the backlog and place it front-of-the-line again. The base game is one of the most fantastic PC gaming experiences ever created, so maybe that prod to play it again is enough.

2018: A Space Odyssey

Kerbal Space Program has always been a fairly freeform experience. A space sandbox, if you will. Even the career mode, which doles out parts and money as you accomplish specific tasks, still leaves most decisions in the hands of the player. Contracts in the career mode are usually broad goals, like “Launch your first vessel!” or “Escape the atmosphere!”

That’s it. Even the wording leaves wiggle room. “Vessel.” Not rocket, not spaceplane, not shuttle or satellite or duct-tape death trap. Vessel. From the start, Kerbal is determined not to constrain your imagination.

IDG / Hayden Dingman

Which makes Making History a bit of a departure. “Missions” are Making History’s key feature—more structured pursuits, separate from both the career and sandbox modes. If you’ve ever visited Kerbal Space Program’s boards, it’s actually very similar to the Challenges subforum.

Before Making History, it went like this: Someone on the boards would issue a challenge, often drawing from real life, like this post from last year of people replicating the Orion spacecraft. Then other users would post video and image documentation of their attempts. Cool, right

Making History formalizes this process. Using a built-in node editor, you can theoretically set up any mission you’d like. Want to replicate an old Gemini mission, including the real-life orbital parameters Or maybe you’d like to run players through a simulation of 2001: A Space Odyssey

IDG / Hayden Dingman

Both those missions exist. Here’s one for Gemini III. Here’s the two-part 2001 mission. The latter is particularly impressive to me, given the amount of scripting it must’ve taken. Making History’s built-in missions are more stock-standard, but a Gravity-inspired mission early on is also inspired and speaks to the mission editor’s depth. There’s a lot of potential.

But...it’s a weird fit in Kerbal Space Program.

There are a couple of problems here, and if I’m being honest the first is pretty situational: The game’s been out for seven years now, in some form. Five on Steam. Three as a “finished product.” While I don’t want to imply that everything under the sun (or Kerbol) has been done, it kind of has for a lot of players. The reason the 2001: A Space Odyssey mission feels so novel to me is because it’s so heavily scripted, and walks me through a bunch of situations I wouldn’t maybe have tried otherwise. But Making History's built-in missions are weirdly simplistic, like “Land on the Mun” or “Build these three rockets.” A lot of the user-generated content follows the same pattern, with missions like “Space Shuttle Simulation” and “Apollo 13.”

IDG / Hayden Dingman

While it’s cool you can potentially download these missions and load them up at any time from the main menu (instead of trying to recreate the circumstances in a sandbox), a lot of it nevertheless duplicates what a dedicated player has probably tried in the past, especially given Kerbal’s dedicated mod community. There are a lot of amazing (and accurate) rockets out there for you to try.

So it’s not a great fit for veterans. It’s also not a great fit for newcomers though, thanks to an ultra-punishing save system. Remember how I said Making History grew out of the Challenges subforum Well that includes a scoring system for each mission. The better you do, the more points you score—and you can then easily compare your results against others. Again, cool in theory, or cool for a particular niche of users.

But the end result is you can’t make a mistake. The first built-in mission asks you to build three rockets and successfully launch them. This is Kerbal, so you’re bound to mistime a stage separation or whatever and blow up a rocket. Normally no big deal.

IDG / Hayden Dingman

If you look in the inky blackness here you'll spot a lone Kerbal. This Gravity-inspired mission is a standout.

In a mission though, that’s it. One mistake, even on the third rocket launch, and you have to start the whole mission from the beginning. It’s hardcore, and not really in a fun way. In fact, I’d argue it runs counter to the entire ethos of Kerbal, which has always been a fairly low-stakes sandbox.

These are the expansions biggest problems, I think. It’s just not very interesting for veterans, who are likely to have set themselves these goals in the past, to think “I should do this” and then tried it out. And for newcomers It’s too punishing to be a good teaching tool. You’re better off sticking with the sandbox or even the career mode.

IDG / Hayden Dingman

The node editor is powerful but not very friendly.

I could list some other problems. The node editor is convoluted and over-complicated. I appreciate that it probably needs to be that way in order to have the depth it does, but it means most people are going to take one look at it, maybe press a few buttons, and leave. Mario Maker this is not. Also, the new parts are hit and miss. A few are useful, but most are just alternatives to existing parts, and the rest were mostly available through mods already. I like the idea of more historically accurate rocket pieces, but it’s a small part of an already-small expansion.

Silver lining

And yet, as I said up top, it’s great to have an excuse to go back to Kerbal Space Program. If nothing else, that’s where I land. I played a few missions, and then I found myself back in the sandbox, building dumb 20-engine rockets and half-broken spaceplanes and all the ridiculous cartoon-sim nonsense that endeared me to Kerbal Space Program in the first place.

Back in 2015 when I wrote our 1.0 review, I called Kerbal “The embodiment of everything that’s noteworthy and valuable about PC gaming.” I stand by it. The core of Kerbal Space Program is still fantastic.

Do you need to buy Making History to experience that Absolutely not. While that 2001: A Space Odyssey mission hints at more exciting user-created missions on the horizon, at the moment there’s nothing to elevate Making History above the baseline Kerbal Space Program.

On the other hand, it took three years for Kerbal to release a paid expansion. And it wasn’t empty space. There were three years of free updates in the meantime.

That doesn’t entitle Kerbal Space Program to more of your money, but I almost feel like I owe them the $15 given how much fun I’ve had with it over the last five years. Hell, I hadn’t even touched it since probably late 2015, but Kerbal was still installed on my hard drive. It’s a forever game for me.

Not the most rousing recommendation for Kerbal Space Program’s first paid expansion, maybe. “Buy it and think of it as a tip jar.” But hey, very few games are this special. Hopefully community support turns Making History into a history-making expansion. Until then, well, I’m glad I had a reason to launch a few more Kerbals to their untimely deaths, even if Kerbal Space Program itself wasn't quite so supportive of my efforts this time.

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